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Red Rake Gaming · video slot · 5×3

Irish Party Golden Party, the hold-and-win coin round

A pot of gold on the middle reel turns into coins, the coins stop moving, and 3 spins begin. Every coin that lands after that sticks where it is and puts the counter back to three. Red Rake Gaming calls it a hold and win, and the name describes it exactly.

The middle reel is where the coin round starts
A pot of gold filling the middle reel of Irish Party while coins rise out of it

Three spins, and a counter that keeps going backwards

The counting rule is the whole mechanism. You start with three spins. If nothing lands, you have two, then one, then none, and the round is over. If a coin lands, the counter goes back to three — not three more, back to three. The round therefore has no natural length. It lasts exactly as long as coins keep arriving, and stops the moment they stop.

That is a different feeling from a free-spin round with a fixed count, and the difference is worth naming because it changes what the screen is telling you. In a fixed round the counter is a budget running down. Here it is a question being asked over and over, and the answer resets it.

The round also ends from the other direction. Our notes on this title state that it finishes when every available position holds a coin, counter or no counter. Red Rake Gaming's launch note describes the start and the reset but not that ending, so the full-grid rule is ours rather than the studio's.

Why the held coins have to look different from fresh ones

Once a coin is fixed it stops being a symbol and starts being a position that is already decided. A fresh landing in the next spin is a different kind of thing entirely, even though both are coins. If the two looked alike, nothing on the screen would tell you whether the counter was about to reset or about to tick down.

So the game separates them: held positions sit flat and lit, new arrivals announce themselves, and the counter sits where you cannot miss it. Our capture of the round shows the pot opening on the centre column with the coins rising out of it — the one moment where the base game and the round share a screen.

The coin round, rule by rule

The first four lines are Red Rake Gaming's own, from its launch note. The last is ours, from our notes on the title, and the studio does not state it.

What starts it

A pot of gold landing on the middle reel

Red Rake Gaming

Opening spins

3

Red Rake Gaming, and our own notes agree

On every coin that lands

It is held in place and the counter returns to three

Red Rake Gaming

Named prizes inside the round

Minor, Major, Grand

Red Rake Gaming

Second ending

Every available position holds a coin

Our own notes on this title, not the studio

Where the three named prizes come into it

Minor, Major and Grand belong to this round rather than to the game as a whole. Both the launch note and our own notes put them here, and the prizes page on this site covers how they are displayed and what is not known about them.

What matters on this page is the shape: the coin round is the thing that can reach them, and reaching them is a matter of what lands, not of how long you have been playing or how the previous round finished. Nothing carries over between rounds.

Questions about the coin round

How does Golden Party start?

A pot of gold lands on the middle reel and turns into coins that stay where they are. Red Rake Gaming describes it in exactly those terms in its launch note for the title.

How many spins does the round begin with?

Three. The counter is part of the round's display, so it is always on screen.

What happens when another coin lands?

It is held in place like the others and the counter goes back to three. Not three more spins than you had: back to three.

When does the round finish?

When the counter reaches zero. Our own notes on this title add a second ending, which the studio does not mention: the round also finishes once every available position holds a coin.

Can the round be made to happen?

No. It begins when a pot of gold lands on the middle reel, and nothing about how long you have played, what you staked or how the last round ended changes that.

A counter that resets is not a counter you can manage. It only ever reports what has already landed.

Before that tab opens

Real stakes at this party start at 18: have you reached it?

Gambling is for adults. Everything behind that button is closed to anyone under 18 in Great Britain, and the operator will ask again.